Lancelots Hangover the Quest for the Holy Booze Reviews

Practice yous like medieval history? How virtually humorous point-and-click take a chance games? If so, so Lancelot'southward Hangover might well be for you. It's an irreverent, no-holds-barred take on the medieval flow, where you control ane of Rex Arthur'southward knights, Sir Lancelot, on a quest for the "holy booze". Its politically wrong jokes poke fun at stereotypes, just beneath the surface, in that location is an intelligent commentary on both modernistic and medieval Europe. The nature of the game is polarising, and the description lonely will either intrigue or turn abroad the audition.

Lancelot prefers Speedos to traditional armour.


And then, what is this "quest for the holy alcohol"? Information technology's a pun on the holy grail, of course, and 1 day Sir Lancelot, knight of The Round Table, is visited by God himself and told he must find the holy alcohol and throw the greatest party England has e'er known. There's just i grab, the holy booze is in French republic — somewhere the game describes every bit "A dangerous place, where all men are gay and women have pilus under their arms." And did I mention Lancelot's attire is a pink Speedo and mug of beer? In ane fell swoop, both English language and French stereotype jokes have been hurled earlier the game fifty-fifty begins, and this can only be the work of someone from a country uniquely positioned close enough to sympathize this humor and its connotations but removed plenty to not be offensive: Belgium.

Jean-Baptiste de Clerfayt (sounds French to me, mate, equally Lancelot would say) is the game'southward solo Belgian developer, who somehow manages to walk the increasingly thin tightrope that is political correctness with his sense of humour. More often than not considering the gags are never too cutting, and he besides gets in some jokes virtually the Belgian monarchy, the Smurfs, and the country's penchant for neutrality, so you come up abroad with the impression that it's all ane big laugh. At that place will, notwithstanding, be some that take offence. Lancelot's Hangover'south motif is likewise very Euro-axial; these facets combined with the medieval satire that requires knowledge of this period of history to truly understand means the audience for this game will be niche. The good news, though, is if this sounds appetising to yous, and then you'll probable revel in the references and easter eggs on show.

Disclaimer: any similarity betwixt Redemptionland™ and other brands is purely casual.


To give you an example of the sense of humor and gameplay on offer, in ane scene you must observe a way to enter Redemptionland™, a religion-themed entertainment park. In the queue is, among others, a Catholic monk and nun. The nun, Sister Suzette, finds the monk's deep voice arousing; she also happens to be into organic nutrient. You have to notice a mode to combine an organic nutrient brochure with a bible then that Sister Suzette "blows her chastity belt" to create a distraction for you to sneak into Redemptionland™.

The characters are just as wacky, featuring the likes of Stephane de Jobse (a Steve Jobs reference) and Hipster Jesus, but the satire goes much deeper, also being an intelligent commentary on the hypocrisy of the medieval Church. For example, information technology criticises the papal bulls sold to the peasantry that would atone them of their "sins" and requite them entry into heaven upon expiry. Moving back to modern parody, in i town yous encounter a French mime and his rapping deport who fault y'all for an English language music producer. The mime exclaims that he can't expect to concenter all the beautiful women with hairy armpits. And when Lancelot tells them he isn't a music producer and that he hates their music, the mime and deport presume that this must be sarcastic British humour and that it means he actually loves them. This is a uniquely Belgian perspective on Western Europe, and it'southward great to see an indie developer embracing and utilising their personalised advantages in their work.

Lancelot'southward Hangover is not a long game, clocking in at ii to three hours playtime. It'south also a adequately on-rail experience, with the moment-to-moment gameplay requiring yous to motion through each of the handful of locations across Europe to talk to characters and solve puzzles. Your main objectives are to proceeds information apropos the location of the holy grail'due south location and solve puzzles to obtain items that allow you access the grail and concoct the "holy booze" in it, which yous have to take back to England for the mother of all parties. I puzzle example is having to castling for and have psychedelic drugs in a woods to unlock a hidden path which is otherwise invisible so that yous can get an item needed for the main quest. You can also interact with characters by talking to them and unlocking new but express chat options, where they give you further information virtually your quest.

French mime and rapping acquit? Check.


The art is hand-drawn and copies the fashion of medieval paintings and tapestries, just with a comical twist — Lancelot'south aforementioned Speedos being but one instance of this. Information technology's generally well-rendered and a pleasure to look at. Sound blueprint is middling, with some ambience tunes repeated on a loop, and there is no voice acting to flesh out the earth, either. Another negative is the game's somewhat abrupt ending: while it does provide closure on the story, it just sort of fizzles out, which is at odds with the absurdist nature of the rest of the game.

There is a lot to like about Lancelot'southward Hangover. It has terrific artwork, and a unique story and premise not oft seen in video games. Its sense of humor is also hilarious and Monty Python-esque, with the caveats that you're non easily offended and you have a working knowledge of Western European medieval history. While impressive for a game developed by a single person, information technology must be weighed up confronting the full length and breadth of video games as a whole, and this is where we run into the problems. It'southward short, there isn't a lot of room for actor bureau, there's non a lot of content on offer, and it has an unsatisfying ending. The fundamentals are all there, though, then it's worth picking up if you find Lancelot's Hangover's unique premise and sense of humor intriguing.

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